I'm going to be running my first game of MHR in a couple weeks and have some dumb questions:
1) how do you determine the level of opposition to make a challenging fight for the heroes? If I have a group of 4 or 5 heroes should I be putting together 4 or 5 major character villains? Any guidelines on fitting in mobs or large scale threats into that equation? I'm guessing this is more an art than a science so I'm asking the folks who have run the game thus far for advice and what has worked well in this area.
2) any tips on keeping solo/boss-level baddies standing against entire groups? Like the iconic "Magneto alone against all the X-Men" sort of thing. Is one villain with sufficiently high dice in his/pool capable of holding his/her own?
2a) I've seen write ups of some big time villains like Galactus and Darkseid done like large scale threats with multiple dice in their affiliations. Where's the line on that? Should someone like Dr Doom or Ultron have multiple dice in Solo? And if so, are they still especially affected by area attacks (wouldn't seem to make sense to me)?
Thanks in advance. I'm trying to get my brain around the system.
Chris
