Doc_Nova wrote:In the game I will be running (2 months and counting!) we are going mostly original in a "realtime" universe, as well. There are 9 players. 1 is playing Wolverine, although he is a bit toned down. The other 8 are, to varying degrees, original. (What I mean by that is that some are totally original, and some are "legacy" style characters that inherit some powers/traits of previous Marvel characters.)
Yeah, ours are all legacy characters of one sort or another. I play the Wasp's son, via artificial insemination using - not as secretly as she hoped - Hank Pym's DNA: my character spent a lot of his childhood in family court.
Dave plays Hulc (sic
), son of a She-Hulk/Hercules fling. Nate plays the current-generation Iron Man: his character was a protege of Stark's via the Tony's Kids program who had a falling out with his mentor and won an IP contest. And Mark plays a young Nomad, who is actually a sorcerer because why not, huh? But who is also Tony Stark's biological son, and also had Steve Rogers for a mentor.
So you can see why our group calls ourselves the Newvengers
. Or why my hero, Palmer Van Dyne aka Magnitude, calls the group "Newvengers" and everyone else will come around in time!
Are you really going to run for 9 players in each session? Cause, man! My hat's off to you if so. Five's my limit.