Lastly comes Batman, DC's most popular hero right now, and he looks pretty comparable to guys like Black Panther, DD, and Cap. He's got a specialty there to accommodate every roll. It beefs up his gadget rolls. He can often afford to, especially in his setting, to pump up his power points with his distinctions. Pretty cool stuff.
Affiliation: Solo d10, Buddy d8, Team d6
Distinctions: The Dark Knight, Master Strategist, Wayne Family Fortune
Peak Training: Enhanced Reflexes d8, Enhanced Stamina d8 • SFX: Focus. If a pool includes a Peak Training, you may replace two dice of equal size with one die +1 step larger. • SFX: World's Greatest Detective. Spend 1PP to step up a Crime Master stunt or resource and recover mental or emotional stress. • Limit: Know Your Limits, Master Wayne. Shutdown any Peak Training power and gain 1 PP. Recover power by activating an opportunity or during a Transition Scene. • Limit: Tragic Origins. Earn 1 PP to step up emotional stress inflicted by reminders of past tragedies by +1.
Caped Crusader: Body Armor d6, Cape d6, Cowl Senses d6, Swingline d6, Weapon d6 • SFX: Always Prepared. Spend 1 PP to reroll when using any caped crusader power. • SFX: Shadow of the Bat. When including Menace Master as part of an attack at night, add d6 and step up effect die by +1. • SFX: Utility Belt. Add a d6 and step up your effect die by +1 when inflicting a gas, grenade, or batarang complication on a target. • Limit: Gear. Shutdown Caped Crusader and gain 1 PP. Take an action vs. doom pool to recover.
Milestones: • A Cowardly and Superstitious Lot: +1 XP (first time you use your crime specialty), +3 XP (you stress out a foe using your Shadow of the Bat SFX), +10 XP (When the ends justifying the means alienates friends or when a worthy opponent is completely outwitted) • Rogues Gallery: +1 XP (you declare a villain as an old foe), +3 XP (you are placed in a death trap by your foe or when you are forced to deal with your foe’s henchmen), +10 XP (you sacrifice yourself to save a loved one or you save an enemy from certain death)
Last edited by BaronVonStevie on Mon Jul 23, 2012 12:47 am, edited 19 times in total.
A special treat! I put together the current Robin who most people either love or hate. I'm in the former camp. I think Bruce should have fired him by now, but he can still be entertaining. The fact that he's staying a child is way more fun than Tim Drake who has been the "teen wonder" since George HW Bush was president.
Robin IV (Damien Wayne)
Affiliation: Solo d8, Buddy d10, Team d6
Distinctions: Confident, Short Temper, Ten Year Old
Boy Wonder: Enhanced Reflexes d8, Enhanced Stamina d8 • SFX: League of Assassins Training. Add a d6 to your dice pool for an attack action and step back highest die in pool by –1. Step up STRESS TYPE inflicted by +1. Gadgets: Swing Line d6, Thrown Weapons d6 • SFX: Batarang Attack. Step up or double a Utility Belt die against a single target. Remove the highest rolling die and add 3 dice for your total. • Limit: Gear. Shutdown Gadgets and gain 1 PP. Take an action vs. doom pool to recover.
Milestones: • Father’s Example: +1 XP (you enter into an argument about crime fighting with your father), +3 XP (when you decide to go out on your own rather than follow orders), +10 XP (when you are either fired for your disobedience as Robin or when you show mercy to a worthy enemy after defeating them in single combat) • Grandfather’s Example: +1 XP (when you first find yourself delving into your assassin training instead of your Robin training), +3 XP (when you find yourself clearly the only one qualified to handle a crisis despite being 10 years old or when your overconfidence becomes your undoing), +10 XP (When you either kill because you feel you have no choice and it alienates your father or your disobedience to the League of Assassins leaves you with d8 or more physical trauma)
Last edited by BaronVonStevie on Sun Jun 17, 2012 9:15 pm, edited 3 times in total.
Yep. As a matter of fact I do want to stat more Bat characters Here's one that came out pretty well I think.
Affiliation: Solo d10, Buddy d8, Team d6
Distinctions: Clown Prince of Crime, Crazy, Harlequin of Hate
Deadly Gags: Clown Themed Weapons d8 • SFX: A Million Laughs. Split Clown Themed Weapons into 2d at –1 step, or 3d at –2 steps. • SFX: Joker Venom. Add a d6 to your dice pool for an attack action and step back highest die in pool by –1. Step up Physical Stress inflicted by +1. • SFX: Laughing Gas. Add a d6 and keep an additional effect die for each additional target. • Limit: Gear. Shutdown Deadly Gags and add d6 to the doom pool. Spend d6 from the doom pool to recover.
Unique Physiology: Enhanced Durability d8, Toxin Resistance d8 • SFX: Healing Power of Laughter. Spend d6 from doom pool to ignore stress, trauma, or complications from poisons.