Needed the Beetle for my home game, so I thought I would share him here.
Beetle
Abner Jenkins
Affiliations: Solo d8, Buddy d6, Team d10
Distinctions: Feels Wronged, Airplane Mechanic, Schemer
Power Sets
Beetle Armor
Enhanced Strength d8, Superhuman Durability d10, Flight d6, Electric Blast d8, Enhanced Senses d8, Wall Crawl d6
SFX - Battle Computer: Spend d6 Doom to add Enhanced Senses (or step up +1 if already in pool), and reroll all dice on a Reaction.
SFX - Electrobite: spend d6 Doom to step up Electric Blast +1. Step back to 2d6 for subsequent actions. Activate an opportunity to recover, or recover during a transition scene.
SFX - Power Boost: Shutdown Enhanced Strength to step up Flight +1. Recover by activating an opportunity or during a transition scene.
Limit - Charged System: Add d6 Doom and shutdown highest rated power. Recover power during a transition scene or by activating an opportunity.
Specialties: Tech Expert, Crime Expert
Background: An airplane mechanic who became tired of being passed up for promotions and decided to use his skills for himself. He built the Beetle Armor and attempted various schemes which brought him into conflict with Human Torch and Spider Man. Eventually he came into conflict with Iron Man due to using stolen Stark tech.
He generally feels wronged by things in his life and often tries to take revenge or uses it as an excuse to commit crime.
He murdered a scientist at one point while in Hammer’s “Hit Squad.”
Eventually he becomes a member of the Thunderbolts, rethinks his life, and becomes a hero, doing prison time for the murder he committed.
