Having read the rules, I am confused to how long assets and Complications last because the rules contradict each other.
On page OM22, it says that "Assets usually last until the end of the scene" but in the example provided on page OM23, the player of Kitty Pryde is deciding to give his newly created COMPROMISED SECURITY asset to one of the other players, or for another roll against the Hellfire club`s computer system, implying that the asset lasts for a single roll.
For Complications,in the example provided, The BOUND IN IRON complication affects "future rolls against the Guard" so unless removed,it sticks around.
However, under Persistent Assets and Complications, spending a Plot point "makes an asset or complication last longer than a a single roll or conflict", and unless removed , "last until the end of the next action scene."
So, do Assets and Complications last a single roll (or mental or emotional conflict), and then extended to the end of the next scene by spending a plot point and turning them into persistent assets or complications?
OR
Do they last a single scene, extended to the end of the next scene by spending a plot point?
OR
Do Assets and Complications last different times?
Its all pretty confusing.
