About "Area Attack" SFX

Postby EldritchFire » Sun May 06, 2012 12:56 pm

Keji wrote:I should make a thread for all these questions, sheesh.
Another question came up in our chat today. Wolverine and healing.

We still aren't 100% on how recovery works in Action Scenes when you have Stamina Trait. Is it:

You roll die pool that fits vs Doom Pool + Stress Die, if your Effect is equal or larger to the stress die, you remove it, if it's smaller, you step it back. Alternatively, you may spend 1PP to trigger Healing SFX if you have it, like Wolverine does.

Does that mean that he can keep taking d4 distinction and spending that PP in the same action to trigger the sfx till he drops?


See this thread for healing question: viewtopic.php?f=16&t=293

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Postby Keji » Sun May 06, 2012 4:38 pm

Fine. I might just do that!
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Postby ClausLars » Sun May 13, 2012 2:45 am

I think I've read the answer to this somewhere, but I can't find it right now.

How do SFX that change an effect die work with Area Attack?

I don't recall what combo was mentioned when I read this before, but I have a character with Area Attack and Dangerous SFX on the same Power Set. IIRC the Dangerous SFX would Step Up only one Effect Die dealing Physical Stress correct? Even if I was dealing Physical Stress to multiple opponents?
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Postby Duck Call Lass » Sun May 13, 2012 7:34 am

ClausLars wrote:I think I've read the answer to this somewhere, but I can't find it right now.

How do SFX that change an effect die work with Area Attack?

I don't recall what combo was mentioned when I read this before, but I have a character with Area Attack and Dangerous SFX on the same Power Set. IIRC the Dangerous SFX would Step Up only one Effect Die dealing Physical Stress correct? Even if I was dealing Physical Stress to multiple opponents?


That is correct, according to what Cam told me.
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Postby Supplanter » Sun May 13, 2012 9:43 am

Keji wrote:I should make a thread for all these questions, sheesh.
Another question came up in our chat today. Wolverine and healing.

We still aren't 100% on how recovery works in Action Scenes when you have Stamina Trait. Is it:

You roll die pool that fits vs Doom Pool + Stress Die, if your Effect is equal or larger to the stress die, you remove it, if it's smaller, you step it back. Alternatively, you may spend 1PP to trigger Healing SFX if you have it, like Wolverine does.

Does that mean that he can keep taking d4 distinction and spending that PP in the same action to trigger the sfx till he drops?


Right. Keep in mind, though, that a healing action is an action. Even if you're doing it via Plot Point. Healing Factor isn't Invulnerability; you have to already have the stress.

1. So the simple case is, you use it on your action, and it is your action. You spend a PP, you roll no dice, you compare your stamina die-size to your physical stress and step back or eliminate as appropriate. In the case of Wolverine with his Stamina D12, this is always going to be eliminate.

Since it isn't a die roll, you have no chance to earn a PP by using a D4 Distinction in the simple case. You have to already have a PP.

2. The slightly more complex case is, you can combine Healing Factor with another action the same way you'd otherwise do two things at once, by spending a PP for an extra effect die. The rules that apply here that I understand are:

* your effect die you want to use for your healing factor can't be bigger than your Stamina die size
* the effect die you choose gets compared to your physical stress, not your stamina die

Here Wolverine could find himself in a situation where he's effect die for his healing action is a D8 or D10, and only stepping back stress rather than eliminating it. On the bright side, he gets to do stuff.

3. Also note that, since healing factor takes an action, Wolverine can still be stressed out physically, either by being one-shotted or being ganged up on between goes. Which is what happens in the comics.

4. Presumably you could invoke healing factor via successful reaction roll plus PP, in which case you compare the effect die to your current physical stress and step back or eliminate as appropriate.

Things I Don't Know But Would Like To:

* If you have a Stamina trait but don't have Healing Factor, you can roll a regular ol' healing action on your turn in an action scene. Can you ALSO do the "heal via second effect die for a PP" trick, or is that only available to characters with the healing factor SFX? Same question re healing via reaction roll.
* If the latter, does invoking healing factor as a second effect die cost you one PP or two? IOW, "I spend a PP to get my second effect die, which is the die for my healing-factor SFX," OR "I spend a PP to get my second effect die, and I spend another PP to invoke my healing-factor SFX using that die?"
* Exact same question applied to using healing factor on a successful reacion? One PP total because it's applying an effect die from a reaction roll, or two PPs total to invoke healing-factor SFX using that die you just bought?
* If I'm playing Wolverine and want to heal via an extra effect die on my action roll, does declaring this in advance justify including my Stamina D12 in my attack pool? I want to say, No! But I could be wrong.


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Postby Duck Call Lass » Sun May 13, 2012 10:32 am

Supplanter wrote:Right. Keep in mind, though, that a healing action is an action. Even if you're doing it via Plot Point.

...

3. Also note that, since healing factor takes an action, Wolverine can still be stressed out physically, either by being one-shotted or being ganged up on between goes. Which is what happens in the comics.


Can you tell me where it says that regeneration takes an action? (I'm not doubting you, I just want to look up that part of the rules.)
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Postby EldritchFire » Sun May 13, 2012 10:39 am

Supplanter wrote:
Things I Don't Know But Would Like To:

* If you have a Stamina trait but don't have Healing Factor, you can roll a regular ol' healing action on your turn in an action scene. Can you ALSO do the "heal via second effect die for a PP" trick, or is that only available to characters with the healing factor SFX? Same question re healing via reaction roll.
* If the latter, does invoking healing factor as a second effect die cost you one PP or two? IOW, "I spend a PP to get my second effect die, which is the die for my healing-factor SFX," OR "I spend a PP to get my second effect die, and I spend another PP to invoke my healing-factor SFX using that die?"
* Exact same question applied to using healing factor on a successful reacion? One PP total because it's applying an effect die from a reaction roll, or two PPs total to invoke healing-factor SFX using that die you just bought?
* If I'm playing Wolverine and want to heal via an extra effect die on my action roll, does declaring this in advance justify including my Stamina D12 in my attack pool? I want to say, No! But I could be wrong.


Jim


  • As far as I know, you can't reduce your own stress in an action scene without a SFX to do so. OM53 says "A recovery action counts as a support action, too. You’re rolling to reduce an ally’s stress with your effect die…" Since it talks about reducing an ally's stress, not your own.
  • I'm assuming you can reduce stress on a reaction (with healing factor), all you have to do is declare your intent and roll your dice, spending a PP for a second effect die.
  • I don't see why not! Narrate it however you want. Wading through the worst they have to throw at you, laughing it off; healing in front of their eyes; whatever works.

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Postby EldritchFire » Sun May 13, 2012 10:41 am

Duck Call Lass wrote:
Supplanter wrote:Right. Keep in mind, though, that a healing action is an action. Even if you're doing it via Plot Point.

...

3. Also note that, since healing factor takes an action, Wolverine can still be stressed out physically, either by being one-shotted or being ganged up on between goes. Which is what happens in the comics.


Can you tell me where it says that regeneration takes an action? (I'm not doubting you, I just want to look up that part of the rules.)


OM28, "Using these powers counts as an action, just as if you were making the roll itself." Last sentence before the example, right column.

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Postby chaosnet » Sun May 13, 2012 10:42 am

The actual Recovery Action is an action (in both an action phase or contributory in a transition phase) and Regen/Healing Factor allows you to spend a PP to perform the recovery action.

Although, like you, I did not read anything explicit stating that the Healing SFX, or its cousing Healing Factor, actually takes an action.

In my Chaosverse it does...anything that relates to "an action" takes an action. If there is no explicity, then it can be whenever.
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Postby chaosnet » Sun May 13, 2012 10:43 am

EldritchFire wrote:OM28, "Using these powers counts as an action, just as if you were making the roll itself." Last sentence before the example, right column.


I stand corrected.
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