After reading rulebook, two questions have come up.
1. Do mobs take stress dice?
A Mob with Team 3d8 would need the heroes to deal d10 or greater stress to it in order to reduce it to Team 2d8.
Let's say a hero attacks 3d8 mob with Area Attack SFX and inflict them d10, d8, d6 stress. The result is...
1) 2d8 mob + d8, d6 stress dice
2) 2d8 mob
3) 2d8 mob + d8 stress dice
Which is correct?
2. Void's Doom Pool.
"the Void does not take stress, but successful actions against it may reduce the doom pool."
What does it mean? Does Void "immune" to lesser effect dice than his doom pool? Or successful actions step down Void's doom pool like Asset & Complication dice?
ex) Attack(d6 effect) to Void (3d10+2d12) : Does it reduce to 1d8+2d10+2d12? (or 4d10+1d12?)