by Supplanter » Fri May 18, 2012 10:39 pm
by EldritchFire » Sat May 19, 2012 6:52 am
by gforce1985 » Sat May 19, 2012 11:05 am
by Supplanter » Sat May 19, 2012 11:20 am
gforce1985 wrote:I think it would be the other way. If you activate Shutdown first and up one of your power traits from, say, d10 to d12, that trait is now at d12 for all purposes until you "recover" from the shutdown SFX. If you then double it using Unleashed, it becomes two dice at that trait level, or 2d12. Consequently, if the action failed you'd add a d12 to the doom pool.
by ClausLars » Sun May 20, 2012 1:12 pm
by Supplanter » Sun May 20, 2012 1:18 pm
ClausLars wrote:Wait, when you use an SFX to "double" a trait you roll two dice the size of the Trait? I thought doubling worked essentially like Versatile or Specialties (1d12 becomes 2d10).
by ClausLars » Sun May 20, 2012 1:36 pm
by Supplanter » Sun May 20, 2012 1:48 pm
ClausLars wrote:Good to know. There are several mentions of Double (Energy Absorption and Unleashed at least) but I could never find it specifically mentioned what it did. When I saw how Specialties worked I assumed that was Doubling.
That makes Unleashed that much better for my character.
by ClausLars » Sun May 20, 2012 1:56 pm
by Supplanter » Sun May 20, 2012 2:03 pm
ClausLars wrote:I've been stepping up my d10 to d12, but have only failed once so far. And that was when a die pool 8 deep with nothing lower than a d8 dropped 5 opportunities (1s and 2s count as ops for me). Needless to say the Doom Pool got BIG. Which sucks cause I also have Sentry's Void Limit.