RoyMBar wrote:Thank you gebeji, that is exactly the post I was looking for.
The problem with building a balanced group for me without a point system of some kind to work with is that two of my players want to play Colossus and The Thing, and the other three want to play people on Daredevil/Shadowcat level and I'm concerned that while Colossus and The Thing will be able to stress people out instantly, the other three aren't going to be able to quickly, so they are going to feel weak in comparison to the other two. And then they are going to start crying that the game isn't balanced, and then I have a whole new kettle of fish to deal with.
I can use the system that gebeji has to deconstruct Colossus and The Thing, so I can now build the other three player's characters to be appropriately 'Equal' to the other two.
Thank you again gebeji.
You're over thinking things. The game works with Thor and Wasp on the same team, trust me, I've done it. The game won't break.
Remember, Shadowcat and Dare Devil have two power sets, so they're throwing more dice than Thing and Colossus. Slso, there is more to MHR than punching people in the face and taking hits. Dare Devil can totally complicate out someone, and Shadowcat is is no pushover in a fight—either physical or digital.
While Ben & Peter throw around d10s and d12s, they're not going to ge rolling as many 1s ad those with d6s & d8s. Dare Devil & Shadowcat will be having fun with plot points while the others are not.
The game balances in play, not in chargen.
-EF