help with stunts

Postby lineman74 » Thu Jul 12, 2012 10:03 pm

Hey everyone I need help with the watcher characters using stunts. I get a hero player spends a plot point, but what to the watcher use. Thanks for the help
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Postby Grimmshade » Thu Jul 12, 2012 10:07 pm

Watcher characters can use a d6 doom to create a specialty stunt or resource.
We never confirmed if that also goes for power stunts.
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Postby lineman74 » Thu Jul 12, 2012 10:12 pm

okay thanks. Some of the watcher characters in civil war have the ability to step up stunts, so I just want to make sure what I need to do. Again thanks for the quick response.
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Postby dgh1973 » Thu Jul 12, 2012 10:19 pm

Actually watchers get to grab whatever die they want to from the Doom Pool as a stunt like that I thought... if it's a D12 you have to give the heroes an experience point to boot.

After a die is used from the pool in this way it's taken out, that's my understanding of things.
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Postby Grimmshade » Thu Jul 12, 2012 10:33 pm

Just confirmed that all stunts work the same, so all Watcher stunts are done with a d6 doom spend.
:)
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Postby Grimmshade » Thu Jul 12, 2012 11:33 pm

dgh1973 wrote:Actually watchers get to grab whatever die they want to from the Doom Pool as a stunt like that I thought... if it's a D12 you have to give the heroes an experience point to boot.

After a die is used from the pool in this way it's taken out, that's my understanding of things.


To clarify, a Watcher makes stunts (and resources) for his characters just like a player does for theirs, except he uses d6 from the doom pool to do it instead of a PP.
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Postby dgh1973 » Fri Jul 13, 2012 12:14 am

What I am thinking of is on OM16: Add a die to a dice pool.

Watcher can do that whenever he wants, and I always figured those were the watcher's version of stunts (things that happen as the action flows) while resources get that d6 to pp conversion.
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Postby igorbone » Fri Jul 13, 2012 12:44 am

dgh1973 wrote:Actually watchers get to grab whatever die they want to from the Doom Pool as a stunt like that I thought... if it's a D12 you have to give the heroes an experience point to boot.

I believe you only give xp if the d12 is spent. If you give the player a PP, you can keep it into the pool and he doesn't get xp.
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Postby adgabjo » Fri Jul 13, 2012 4:36 am

So the watcher spends a d6 to add a d8 to his roll?

Thanks,
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Postby Grimmshade » Fri Jul 13, 2012 4:40 am

adgabjo wrote:So the watcher spends a d6 to add a d8 to his roll?

Thanks,
Adam


Yes, this is correct.
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