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what would you like to see added to the game?

Re: what would you like to see added to the game?

Postby pksullivan » Wed Apr 18, 2012 9:00 am

starphoenix26 wrote:when i make a character, i want to bring out a trait tht doesn't make him/her just a clone of another character or a generic variant. and it's this aspect of the game that kinda leaving me a bit cold.

That's what your distinctions and milestones are for. Those are the ways you can really add unique personality and role playing drama to the game. Many other games don't even give you that. The traditional model for RPGs was to model the physical, mental, and supernatural aspects of characters. Personality, goals, and other ephemera were left up to the players. D&D has thousands of pages of rules on how to make a character a unique combatant. MHR and a number of newer games have rules in place for making a unique character.

For adding variety to the combat aspect, that's what SFX and limits are all about.
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Re: what would you like to see added to the game?

Postby Spatula » Wed Apr 18, 2012 9:20 am

What would I like to see added? More power traits, more SFX, more datafiles. And maybe D6 powers/specialties.
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Re: what would you like to see added to the game?

Postby MidnightBlue » Wed Apr 18, 2012 9:46 am

Spatula wrote:What would I like to see added? More power traits, more SFX, more datafiles. And maybe D6 powers/specialties.



That would be me too.

Just more examples of the mechanics we already have.

I expect every new roster to be fodder for my jury-rigging and reskinning tendencies.

:D
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Re: what would you like to see added to the game?

Postby Mouse » Wed Apr 18, 2012 11:39 am

I'd like to see suggestions for ways to fine tune the feel and power level of games. Things like including d6 Specialties for lower powered games, or how to make two really powerful characters with d12s in the same power use this in different ways to feel distinct from each other.

Some more SFX and Limits might be nice as well. A lot of the power traits are pretty flexible on their own, so I'm not super eager to add more yet. But the SFX and Limits are the location at which you make a given character's powers feel different, so it might be nice to have a few more.
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Re: what would you like to see added to the game?

Postby Doc Hydrogen » Wed Apr 18, 2012 11:50 am

Supplanter wrote:I think the game should adopt my* alternative dice-pool construction rule of "two free applicable power traits from any power set" instead of the RAW "one free applicable power trait from each power set."

Thanks,

Jim

* but then, I would think that.


To be fair, you're not the first person to suggest that tweak, either on this forum or on RPG.net.
My apologies for occasional spelling... shenanigans. I typically post from mobile devices.

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Re: what would you like to see added to the game?

Postby Supplanter » Wed Apr 18, 2012 11:54 am

Doc Hydrogen wrote:
Supplanter wrote:I think the game should adopt my* alternative dice-pool construction rule of "two free applicable power traits from any power set" instead of the RAW "one free applicable power trait from each power set."

Thanks,

Jim

* but then, I would think that.


To be fair, you're not the first person to suggest that tweak, either on this forum or on RPG.net.


I humbly accept this information and shall moderate my overweening pride accordingly. :)


Jim
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Re: what would you like to see added to the game?

Postby keikan300 » Wed Apr 18, 2012 2:39 pm

I am new to the game and I have played but one game so far. I was running Mutants and Masterminds for a while. One of our players brought Marvel to the group and at this time, we are looking at making Marvel our main rules system.
I read and re-read the rules and the one thing that I looked at as 'lacking' was in character generation. I am not looking for a number-based creation system, but maybe expanding up on it would be nice.
I recently tried to create a new character... a Marvel version of my M&M character. It was difficult to come up with the conversion. It would be nice to get a list of ideas for Distinctions and Milestones.. Something that could be referenced when you are making a new character.
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Re: what would you like to see added to the game?

Postby Spatula » Wed Apr 18, 2012 3:07 pm

keikan300 wrote:I am new to the game and I have played but one game so far. I was running Mutants and Masterminds for a while. One of our players brought Marvel to the group and at this time, we are looking at making Marvel our main rules system.
I read and re-read the rules and the one thing that I looked at as 'lacking' was in character generation. I am not looking for a number-based creation system, but maybe expanding up on it would be nice.
I recently tried to create a new character... a Marvel version of my M&M character. It was difficult to come up with the conversion. It would be nice to get a list of ideas for Distinctions and Milestones.. Something that could be referenced when you are making a new character.
I think that the random datafile PDF absolutely comes in handy here, as it has 5-6 different possible sources each for distinctions and milestones. Between that and the example datafiles in the book, I think you should be set.

The random datafile PDF also has a nice example of character creation. It's a shame that it wasn't included in the main book.

If you want, you could start a thread here about converting your character. I'm sure others would be interested in helping out with the conversion. From what I have seen, coming up with a datafile for an existing character is a lot easier than making one out of whole cloth. Making good milestones and distinctions really depends on knowing what the character is about, which can be tough when you're starting with a blank sheet or just a collection of power traits.
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Re: what would you like to see added to the game?

Postby pksullivan » Wed Apr 18, 2012 3:11 pm

keikan300 wrote:I am new to the game and I have played but one game so far. I was running Mutants and Masterminds for a while. One of our players brought Marvel to the group and at this time, we are looking at making Marvel our main rules system.
I read and re-read the rules and the one thing that I looked at as 'lacking' was in character generation. I am not looking for a number-based creation system, but maybe expanding up on it would be nice.
I recently tried to create a new character... a Marvel version of my M&M character. It was difficult to come up with the conversion. It would be nice to get a list of ideas for Distinctions and Milestones.. Something that could be referenced when you are making a new character.

keikan,

Character creation in Marvel is much less crunchy than most systems. I like to describe it as being concept-driven rather than mechanics-driven character creation. You come up with an idea for a character and make it. You have to come up with the whole character, though. It's not just superpowers - it's personality, history, goals, motivations, and everything else. Personality and history go into distinctions and milestones. Goals and motivations get put into milestones, too. History also plays a part in making power sets pop as it can tell you what kind of limits you want. Character creation is all about these little ideas and combining them into a whole.

You might want to check out Exploring Infinity. There are a lot of links to characters people have made.

I'm limited to just two links per post, so here's where I plug my stuff. I made my first character a while back. She's called Derby. After I wrote her datafile, I went back and covered my creative process when I made her.
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Re: what would you like to see added to the game?

Postby Stacie_Winters » Fri Apr 27, 2012 5:58 pm

I would like to see a Watcher's Guide to the Marvel Universe type book personally, or a really good web enhancement document on running games in the Marvel Universe.

This could include more detailed examples on running Events, creating your own Events and Event design... a Who's Who in the Marvel Universe... creating your own unique settings using the Marvel HR Basic Game and guidelines on using it for different genres beyond Supers... things for people new to this style of game and advice on how to get the most out of the Marvel HR game.
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