She-Cat
Affiliation:
Solo-d10
Buddy-d8
Team-d6
Distinctions:
Quick Tempered
Fearsome Fighter
Trouble controlling murderous urges
Power Set:
-Possessed by Sehkmet-
Enhanced Speed- d8
Enhanced Reflexes- d8
Enhanced Strength- d8
Godlike Stamina- d12
Superhuman Senses- d10
Hardened, Steel-like Nails/Claws-d10
SFX: Multipower.
SFX: Berserk. Borrow a die from the doom pool for an attack action. Step up the doom die by +1 and return to the doom pool.
SFX: Focus. In a pool including a Sehkmit die, replace two dice of equal steps with one die of +1 step.
SFX: Healing Factor. Spend 1 PP to recover your physical stress and step back your physical trauma by –1.
SFX: Dangerous (claws). Add a d6 to your dice pool for an attack action and step back highest die in pool by
–1. Step up Physical Stress inflicted by +1.
Limit: Uncontrollable Berserk. Earn 1 PP when using Berserk. Take step in Mental Stress
Specialties:
Combat Master- d10
Covert Expert- d8
Menace Expert- d8
Background:
When anthropologist Thadeous Hunt murdered Burmese followers of Sekhmet and returned home with the stolen priceless artifact that they used to summon the cat goddess, it was only a matter of time before Sekhmet, an Egyptian goddess of retribution, would take her vengeance. When Professor Hunt tried to summon the cat goddess to possess the body of a young native girl, Gautama, who he had kidnapped, he lost his head. Literally! Sekhmet tore it off! The cat goddess then sought out Professor Hunt’s daughter, the teenage Jessica, who was more accustomed to civilization than Gautama. Sekhmet bonded with Jessica, bringing a chunk of Gautama’s sole with her.
It quickly became clear that Jessica was not strong enough to control the cat goddess’ bestial urges. She developed the costumed identity of the She-Cat to protect her identity during the periods when she lost control and the bloodlust took over and it became necessary for her to complete the bonding ritual with other strong-willed people in order to keep Sekhmet at bay. A bonding with Joan Wayne, Miss Victory, allowed her to control Sekhmet for many years, but when Miss Victory fell victim to the ravages of Rad, Jessica again was forced to bond with another.
The insecurity of constantly needing a strong bonding partner to keep Sekhmet from taking complete control of She-Cat’s mind and body eventually led to her discovery of the Ring of Sekhmet, an amulet which renders her immune to the goddess’ control while maintaining her paranormal abilities. Because the ring has been separated from Jessica with alarming frequency, Nightveil has turned it into a bracelet that fits securely over She-Cat’s left wrist.
Due to Sekhmet’s presence, Jessica has great health as Sekhmet is also a healing goddess. She-Cat is also unbelievably fast, cat-quick, you might say, and can run at nearly 70 miles per hour, jump up to 125 feet, and slice through steel with her fingernails due to her bonding with the cat goddess. Furthermore, she has enhanced senses…like a cat! She also has developed great willpower from years of resisting Sekhmet’s ferocious nature. Finally, because Sekhmet is a goddess, She-Cat is immortal while Sekhmet inhabits her body, unless Sekhmet were to completely possess her at which point Jessica’s soul would perish, killing her.
And here she is, the Lancer of the group and one of the team's most consistent member.
She-Cat's separator from Wolverine, as was hinted at with my response to Al, is that her powers are magically imbued. But like the Sentry, she is the vessel of a _very_ dangerous entity. Unlike Bob, though, she currently has a grip on it thanks to Nightveil's bracelet, hence, why it's not a limit on par with Sentry's (as Al said, it's better as a Milestone anyway).
This build was a bit tougher. I fought the urge to carbon copy wolverine and call it a day and actually worked on putting in 'differences'. One major one is that she has one powerset. Like most databases with one powerset, she get's Multipower SFX, which actually balances her out (when used, her d8's becom d6's and d10's becomes d8's).
Her nails/claws can cut through steel, and I don't remember an instant that they didn't shred anything that She-Cat wanted cut to ribbons. That being said, I leaned away from making them d12. I don't see them cutting through diamond or Admantium.
Uncontrolled Berserk Limit is a custom one I made and is currently untested. Even with the bracelet, She-Cat still has 'berserk moments' when she isn't careful.
One thing about She-Cat, though, is that she was contained within a PG-13 environment. She's an iron-age character trapped before her time. As Al said, her views on sex were blatant and the only reason she rejects Sekhmet is because of the fact that in doing so, she ceases to be Jessica (plus she'll become an uncontrolled butcher), otherwise, she absolutely 'loves' her powers. It would be interesting to see how someone would write her with the current 'leniency' of today's comic book writing laws that didn't exist back then.
Which means I definitely need to check out more 'current' issues.
So there you have it. I shall post Colt next.






