Issue 3, Scene 2: US Atomic Research CenterDoom Pool: D6+D8
Spider-Man: 0 PP, no stress
Here we are introduced to
Otto Octavious, known to his colleagues as
Doctor Octopus for the mechanical harness he wears to work with radioactive materials. But while Doc Ock is working...
Engineer 1: “Look! The radiation-meter has gone whacky!
(Whacky? What kind of engineer is this?!) Something is wrong! There’s gonna be a blow up!”
Engineer 2: “Sound the alarm!”
There is an explosion, but Otto survives. At the hospital, we find out that he has suffered an “uncertain” amount of brain damage, and that the radiation has caused the mechanical arms to become fused to his body. When Otto awakes, he’s eager to get back to work, but is told he needs to stay in bed. He does not take the news well.
Otto: “They’re jealous of me! They want to keep me from my work! But I’ll show them! The window is barred! No one can hold Doctor Octopus against his will! No one!”
Otto merely thinks that he has to escape, and his arms reach out and rip the iron bars from the window!
Doc Ock calls the hospital administrator into his room (an odd request to make and to fulfill) and takes him hostage!
Otto: “Ha-ha! You don’t believe what you see? But it’s true! I’m all-powerful!
(Really? You have some extra arms, dude. All-powerful you are not) From now on, I give the commands here!”
Issue 3, Scene 3: The Daily BugleDoom Pool: D6+D8
Spider-Man: 0 PP, no stress
The hospital has been shut down, with no one entering or leaving, but nobody knows why. And strangely, word has gotten to the Daily Bugle, but no one inside or out has called the cops?
J. Jonah Jameson tasks
Peter Parker with getting in there and taking some pictures of the injured scientist (Otto, still presumed to not be an insane super-villain). You would think Jonah might be more interested in why a hospital would get suddenly locked down with no involvement from the authorities...
Issue 3, Scene 1: Bliss Private HospitalDoom Pool: D6+D8
Spider-Man: 0 PP, no stress
Spider-Man easily leaps the wall surrounding the facility, and then starts crawling up the side of the building.
Spider-Man: “Boy, it’s great being Spider-Man! I can do almost anything! The only problem is – my jobs are too easy! I’d welcome a little competition once in a while!”
(cue the comeuppance!)Peter reaches a window, and looking in, sees
Doc Ock working away at a chemistry set while two nurses and the hospital administrator protest their captivity. Spider-Man stays hidden until Doc Ock picks up the hospital admin with two of his mechanical arms and threatens him! Spider-Man swings through the window on a webline, hoping to free the admin from Doc Ock’s clutches.
There are two Scene Distinctions in play: Frightened Staff and Chemistry Lab.
Spider-Man is rolling to remove the Frightened Staff scene distinction, so he’ll need a D8 or better effect die. Doc Ock will attempt to hold onto his prisoners, using the speed and strength of his artificial arms. He will use his Multipower SFX to add in both his arms’ Reflexes and Strength, stepping both dice back by 1 in the process.
Spider-Man: Solo D10 + Wisecracker D8 + Strength D10 + Webline D8 + Combat Rookie D6 = D6 (1) + 2D8 (5, 7) + 2D10 (8, 3) = 15 total, D10 effect, 1 opportunity.
Peter gains 1 PP (1 total) for the opportunity and the Doom Pool steps up a D6 (2D8 total).
Doc Ock: Solo D10 + Frightened Staff D8 + Strength D8 + Reflexes D6 + Tech Expert D8 = D6 (5) + 3D8 (6, 3, 7) + D10 (8) = 15 total, D8 effect.
Since the reaction roll has to beat the action roll to foil it, Spider-Man wins the contest. He will use his effect die to remove the Frightened Staff scene distinction. This earns him 1 XP (5 total) for protecting civilians, as part of his With Great Power Comes Great Responsibility milestone, and another XP (6 total) for rescuing civilians from Doc Ock, as part of the Spider-Man Versus Doctor Octopus milestone.
Otto drops the administrator and the staff flees the scene. The battle is on! Doc Ock goes all-out on Spider-Man, attacking him low with two arms, and then hitting him high with the other two as Spidey dodges!
Doc Ock will be using his Multipower SFX to add in both his Strength and Stretching dice, and his Multiple Arms SFX to double his Strength die against a single target. After the roll, he will have to discard the highest result, but can add three dice for his total (instead of just two).
Spider-Man decides early on to use his Wisecracker distinction as a D4, representing Peter’s flip attitude and overconfidence in the current situation. But once he sees Ock’s high total, he also decides split his Acrobatics Expert from D8 into 2D6. This is a built-in feature of specialty dice, and can come in handy when your die pool is looking a little skimpy.
Doc Ock: Solo D10 + I’ll Show Them D8 + Strength 2D8 + Stretching D6 + Tech Expert D8 = D6 (4) + 4D8 (7, 4, 6, 5) + D10 (10) = 18 total, D8 effect.
The 10 was discarded as per the Multiple Arms SFX, and the 7, 6, and 5 were used for the total.
Spider-Man: Solo D10 + Wisecracker D4 + Reflexes D10 + Acrobatics Expert 2D6 = D4 (4) + 2D6 (4, 3) + 2D10 (5, 9) = 14 total, D8 effect.
Peter gains 1 PP (2 total) for the D4 distinction.
Spider-Man could have spent 2 PP to boost his total past 18, turning Ock’s hit into a miss, but for now he is content to hold onto his PP and take the hit. Spidey takes D8 physical stress.
Spider-Man: “You don’t think those dumb-looking flappers of yours can move fast enough to catch Spider-Man, do you? Hey!! Wha?”
Doc Ock: “Surprised? Doctor Octopus is far more powerful than you dreamed! Far more powerful than even you!”
Spidey
is surprised by the overwhelming assault of the mechanical arms. One of the arms manages to sock him in the jaw.
Spider-Man: “Don’t let that one punch go to your head, pal! I’ve got a few more surprises!”
For his turn, Spidey will attempt to web some of the arms together while giving the good doctor the high hat. This is a complication, so he gets to use his Grapple SFX.
Spider-Man: Solo D10 + Wisecracker D8 + Reflexes D10 + Swingline D8 + Grapple SFX D6 = D6 (3) + 2D8 (1, 6) + 2D10 (7, 8) = 15 total, D8 effect, 1 opportunity.
The effect is stepped up because of the Grapple SFX, making it 15 total, D10 effect, 1 opportunity.
Peter gains 1 PP (3 total) for the opportunity, and the Doom Pool steps up a D8 (D8+D10 total).
Doc Ock: Solo D10 + I’ll Show Them D8 + Reflexes D8 + Tech Expert D8 + Peter’s Stress D8 = 4D8 (2, 4, 2, 3) + D10 (7) = 11 total, D8 effect.
Doc Ock gains a D10 Webbed Arms complication.
Spidey webs two of Ock’s mechanical arms together.
Doc Ock: “Holding only two of my arms isn’t enough! I still have more!”
Ock reach out to grab Spider-Man with his two free arms, while the webbed ones work on breaking themselves free.
Doc Ock’s grab is a complication, so it will enable his to use his Grapple SFX, which works the same as Spider-Man’s. He will also use his Multipower SFX (Strength and Stretching) and Multiple Arms SFX (doubling Strength) again. Spider-Man will attempt to keep the arms at bay with his might.
Doc Ock: Solo D10 + I’ll Show Them D8 + Strength 2D8 + Stretching D6 + Tech Expert D8 + Grapple SFX D6 + Peter’s Stress D8 = 2D6 (1, 6) + 5D8 (7, 5, 4, 4, 6) + D10 (4) = 17 total, D8 effect, 1 opportunity.
The 7 was discarded as per the Multiple Arms SFX, and the 5, 6, and 6 were used for the total.
The effect is stepped up because of the Grapple SFX, making it 17 total, D10 effect, 1 opportunity.
The Watcher spends the D10 from the doom pool (D8 remaining) to add the D10 as an extra effect die, making the final result 17 total, 2D10 effect, 1 opportunity. (This is why the Watcher used the D8 for the initial effect die, instead of the D10 – a D10 is needed to remove the Webbed Arms complication, and the initial effect is stepped up only for the complication)
Spider-Man will spend 1 PP (2 remaining) to activate the Watcher opportunity and gain a stepped up Push die.
Spider-Man: Solo D10 + Hard-Luck Hero D8 + Strength D10 + Combat Rookie D6 + Webbed Arms complication D10 + Super-Push D8 = D6 (1) + 2D8 (1, 2) + 3D10 (6, 2, 7) = 13 total, D10 effect, 2 opportunities.
Peter gains 1 PP (3 total) for the opportunities, and the Doom Pool gains a D8 (2D8 total).
It’s impossible for Spider-Man to boost his total high enough to win the roll. Doc Ock uses one effect die to give Spider-Man a D10 Grabbed complication, and the other effect die to remove the D10 Webbed Arms complication.
Spider-Man is manhandled by the two arms, and locked in a deadly embrace with them. The other two arms snap apart the webbing that was holding them together.
Spider-Man: “My web! He snapped it! Nobody has ever done that before!”
The two newly-freed arms come rushing at Spider-Man, just as his hands are full with the two already assaulting him.
Normally Spider-Man would go next, but the Watcher is going to be a bit of a jerk and have Doc Ock choose himself to start off the next round. Ock tries to grab one of Spidey’s limb with each of his arms, immobilizing the wall-crawler. This is an attempt to step up the existing Grabbed complication that Ock already has vs. Spidey.
Doc Ock: Solo D10 + I’ll Show Them D8 + Strength 2D8 + Stretching D6 + Tech Expert D8 + Grapple SFX D6 + Peter’s Stress D8 + Grabbed complication D10 = 2D6 (3, 1) + 5D8 (8, 6, 4, 3, 1) + 2D10 (9, 4) = 18 total, D10 effect, 2 opportunities.
The 9 was discarded as per the Multiple Arms SFX, and the 8, 6, and 4 were used for the total.
The effect is stepped up because of the Grapple SFX, making it 18 total, D12 effect, 2 opportunities.
The Watcher will spend a D8 from the Doom Pool (D8 remaining) to add the 3 to the total, making it 21 total, D12 effect, 2 opportunities.
Spider-Man will spend 1 PP (2 remaining) to activate the Watcher opportunity and gain a stepped up Push die.
Spider-Man: Solo D10 + Hard-Luck Hero D8 + Strength D10 + Combat Rookie D6 + Super-Push D8 = D6 (4) + 2D8 (2, 1) + 2D10 (2, 5) = 9 total, D10 effect, 1 opportunity.
Peter will spend 1 PP (1 remaining) to activate his Spider-Senses SFX, adding his Senses die to his pool and getting a re-roll.
Spider-Man: Solo D10 + Hard-Luck Hero D8 + Senses D8 + Strength D10 + Combat Rookie D6 + Super-Push D8 = D6 (5) + 3D8 (7, 4, 1) + 2D10 (5, 2) = 12 total, D10 effect, 1 opportunity.
Peter gains 1 PP (2 total) for the opportunity, and the Doom Pool gains a D6 (D6+D8 total).
Unfortunately, Spider-Man is unable to increase his total to the point where he can stop the attack. Doc Ock’s total is more than 5 (but less than 10) greater than Spider-Man’s, which steps up Ock’s effect die from the extraordinary success. Spider-Man’s Grappled complication is boosted to D12+, leaving him helpless.
Dr. Octopus’ arms grab Spider-Man by the wrists and ankles, and hoist him up into the air, helpless.
Doc Ock: “Now, watch me trap a spider in a web of my own – a web made of my new-found arms! Your strength is merely that of a spider, but mine is the energy an atom, born of a nuclear accident! You dared to mock me before! Why aren’t you mocking me now? Where are you brave words and taunts now, Spider-Man? You’re no threat to me!”
Normally, it would be Spider-Man’s turn, but because of the D12+ complication, he is unable to act. So the turn order comes back around to Doc Ock, who will gratuitously slap his helpless foe. This is a chance for Ock to inflict some emotional stress. Spidey gets a reaction roll, but Ock gets to add the Grabbed complication to his pool as a D12.
Doc Ock: Solo D10 + Arrogant D4 + Strength D10 + Tech Expert D8 + Peter’s Stress D8 + Grabbed complication D12 = D4 (4) + 2D8 (6, 6) + 2D10 (6, 9) + D12 (9) = 21 total, D10 effect.
The 9 was discarded as per the Multiple Arms SFX, and the 6, 6, and 9 were used for the total.
The Doom Pool adds a D6 for the D4 distinction (2D6+D8 total).
Spider-Man: Solo D10 + Hard-Luck Hero D8 + Strength D10 + Combat Rookie D6 = D6 (4) + D8 (4) + 2D10 (3, 5) = 9 total, D10 effect.
Doc Ock’s total is more than 10 (but less than 15) greater than Spider-Man’s, which steps up Ock’s effect die twice from the extraordinary success. Peter takes D12+ emotional stress.
Otto brings the struggling Spider-Man close, bitch-slaps him, and tosses him out through the broken window and into the hosptial courtyard.
Narrator: “Weak, groggy, just barely conscious, Spider-Man has his fall broken by a tree, as he finally slumps to the ground… in defeat!”
Peter: “He beat me! I – I never had a chance! What do I do now? My spider powers were not enough! Is this the end of Spider-Man?”