I've spent a lot of time with the flavor of Cortex used in Serenity, and for the most part, I like it. The core mechanics were good, but I wasn't a big fan of needing to know the all of the specific rules related to assets and limitations. I really like the Marvel flavor of cortex, with building the dice pool, and always rolling against another roll (if even the doom pool), rather than set difficulty numbers, although those certainly work. I like the way plot points work in Marvel.
I like the Serenity setting quite a bit more than Marvel. Given the choice, I would use the Marvel rules in the Serenity background.
So, how to mutate Serenity into a Marvel context .
Stats and skill. Do we really need them? Marvel approaches this with the idea that almost everyone is normal, so what's the point of documenting normal. Only exceptional people need traits. So I think that distinctions and specialties work really well for that. Perhaps a complication section (think Mal swordfighting) that is on the character and can be used against him.
So drop the d2 (that was a pain in the ass anyway), assemble a die pool out of each of the areas, roll exactly like in Marvel, spend the plot points the same way. Equipment would take the place of powersets, and they would have SFXs and Limits. Mals gun might be a d6, Vera might be d8, the anti-aircraft gun in the pilot would be a d10, and a cruiser fire would be 1 or more d12s.
Milestones and XP would work the same way.
It seems to me that where the bulk of the thought needs to be spent in how to come up with areas that generate dice. Affiliation? Doesn't seem like it should be as big a factor. Distinctions? Definitely! A weapon set, and then specialties. Maybe a few more specialties, due to the science fiction. Perhaps a section of traits (like distinctions) that cover where the person fits in the 'verse. Alliance? Browncoat? These could be at various die, so someone that is d10 alliance is very staunch in his beliefs. Maybe a section that indications relationships, so when Kaylee is in trouble and Mal is going after her, his d10 relationship die goes into the pool.
It seems like 4 or 5 dice in a pool would be a reasonable goal. Two for the total, one for the effect die.
Thoughts? Has anyone tried this?
I'll admit, I have not yet looked at smallville or leverage.
Has anyone given some thought to this already? Would smallville / leverage be a better fit?

