Working on my "Creating Stuff" mental muscles...
Sleeping Gas Gun
Power Sets
Sleeping Gas D8
SFX: Sleepy Time – Add a d6 and step up your effect die by +1 when inflicting Sleepy complication on a target. If the complication is stepped up beyond D12, then the target is considered stressed out and incapacitated.
SFX: Gas Bomb – Add a d6 and keep an additional effect die for each additional target.
Limit: Out of Ammo! – Shutdown Sleeping Gas Gun and gain 1 PP. Take an action vs. doom pool to recover.