So, I'm a brand new to watcher role, and I'm wondering bout this.
If a player creates a complication on my npc, and I want to fight it. Who do I roll against, the player that created it?
by Keji » Tue May 01, 2012 12:49 am
by Duck Call Lass » Tue May 01, 2012 12:55 am
Keji wrote:So, I'm a brand new to watcher role, and I'm wondering bout this.
If a player creates a complication on my npc, and I want to fight it. Who do I roll against, the player that created it?
by Keji » Tue May 01, 2012 1:04 am
Duck Call Lass wrote:Keji wrote:So, I'm a brand new to watcher role, and I'm wondering bout this.
If a player creates a complication on my npc, and I want to fight it. Who do I roll against, the player that created it?
Yes; see OM54, second column.
Added:
Also see OM55 at the bottom, you can just spend a die out of the doom pool equal to, or larger than, the complication in order to get rid of it.
by Duck Call Lass » Tue May 01, 2012 1:13 am
Keji wrote:Thanks for the quick reply, that partially answers it for me.
What I was really wondering about is who do I roll against a complication that's 'fired & forgot' like say, if Iceman freezes someone solid and then flies away.
Do I roll vs Iceman's original roll?
Normally a player would roll against the doom pool against a stand-alone complication like that.
by Keji » Tue May 01, 2012 1:30 am
by Duck Call Lass » Tue May 01, 2012 1:35 am
Keji wrote:Well, it's a d8 complication in the first page(turn) against a villain, and there's only 2d6, so it's not an option.
Would I roll against the d8 + traits used to make the complication?
by Spatula » Tue May 01, 2012 10:50 am
Keji wrote:So, I'm a brand new to watcher role, and I'm wondering bout this.
If a player creates a complication on my npc, and I want to fight it. Who do I roll against, the player that created it?
by EldritchFire » Tue May 01, 2012 11:17 am
by Keji » Tue May 01, 2012 10:02 pm
EldritchFire wrote:If the hero is no longer there to roll against, you just apply the highest die in your villain's dice pool as an effect die. If it's equal or greater, remove the complication. If it's less, step down the complication. No need to include the doom pool at all.
-EF
by MidnightBlue » Thu May 03, 2012 1:31 pm
Keji wrote:So if Iceman freezes Hydro-Man solid and then takes off to another scene, Hydro can then match his d8 trait(s) vs the complication each turn till it's down.
Better than I expected, thanks for the help.