Fantomex (Jean-Phillipe)
Affiliations
Solo d10 Buddy d8 Team d6
Distinctions
Human-Sentinel Hybrid
World Class Thief
Uncompromising
Power Sets
Weapon XIII
Dampener Plates d12
Misdirection d10
Enhanced Stamina d8
Enhanced Reflexes d8
Dual Pistols d6
SFX: Healing Factor- Spend 1 PP to recover physical stress or step back your physical trauma by -1
SFX: Rapid Fire- Step Up or Double Dual Pistols against a single target. Remove the highest rolling die and add 3 dice to your total.
Limit: Gear- Shutdown Dampener Plates or Dual Pistols and gain 1 PP. Take an action vs. doom pool to recover.
E.V.A.
Supersonic Flight d10
Energy Blast d8
Shapeshifting d6
SFX: Independant Entity. If Fantomex is stressed out, spend 1 PP to have E.V.A. remove him from the Scene.
Limit:
Specialties
Acrobatic Expert d8
Combat Expert d8
Covert Master d10
Crime Master d10
Psych Master d10
Milestones
Protect the World
1 XP when you declare a character-ally or enemy- as a threat to the World
3 XP when you take a major step against that threat, such as recruiting a significant ally or joining a team in order to monitor the threat
10 XP when you eliminate the threat to the World, through diplomacy or force
Probably one of my favorites on the current roster of Uncanny X-Force. Dampening Plates are basically Psychic Resistance as no one can get inside his brain while he has them on. His Misdirection is an extremely powerful mind control/illusion power that can make complex scenarios that are incredibly believable to his target. I wasn't sure how strong his healing ability was until the end of #23 (which I won't spoil for those who haven't read, but it is a definite sign that it is.)

