by clackey » Thu May 31, 2012 2:32 pm
by PhantasyIV » Thu May 31, 2012 2:40 pm
by Johnny Awesome » Thu May 31, 2012 2:49 pm
by EldritchFire » Thu May 31, 2012 3:01 pm
clackey wrote:I'm still fuzzy with the mob. Is it the mob with other mobs that count as a team or a mob working with itself?
So if it gets D8,D8,D8 as a team... when it's down to two in the team do the dies drop to D6,D6?
And the T-Rex, if working with other Watcher Characters, not only looses level of dice, but number of dice as well? Seems pretty extreme, and doesn't really make sense.
That doesn't seem right.
by PhantasyIV » Thu May 31, 2012 3:03 pm
Mobs wrote:A Mob with Team 3d8 would need the heroes to deal d10 or greater stress to it in order to reduce it to Team 2d8. Once a die is eliminated, the stress goes away and the heroes must deal more.
Large Scale wrote:A large-scale threat is a single character that acts like a mob. Large-scale threats have multiple dice in Solo and possibly even in Buddy. Like mobs, they are written up as a
minor character and can be targeted with Area Attack and multiple effect dice.
by clackey » Thu May 31, 2012 3:31 pm
by Cam » Thu May 31, 2012 6:05 pm
by clackey » Fri Jun 01, 2012 12:06 am
by dvus » Mon Jun 04, 2012 7:52 am
by Supplanter » Mon Jun 04, 2012 3:43 pm