Supplanter wrote:Are you really going to run for 9 players in each session? Cause, man! My hat's off to you if so. Five's my limit.
Heh, yeah. Been running for a group that size (same group, too) for over twenty years now. Hollow Earth Expedition, Shadowrun, D&D, Star Wars (D6), Dresden Files, Star Trek (Fate), Masterbook System, Mutants & Masterminds...we've played a ton of different games and MHRP is next!
I honestly miss groups like that. My hat is off to you for keeping a consistent group size for so long!
Back on topic, though: I ran a game last weekend with pregenerated character (Colossus, The Thing, Thor, and Black Widow), and everyone had a blast. Afterward, that group mentioned that they want to swap our regular game over to Marvel, and make their own characters within the Marvel Universe.
It seems it really depends on the group, and with the books that are on the block, I can see that it will be easy to tell a story of new/original characters working within those events, playing on certain sides and whatnot.
It's like playing any other franchise in an RPG: do you stick with the canon characters and re-tell the tales, or get a different view of the event (or a new event) through fresh eyes? My last longer franchise game was Star Wars d20 in college, and my party participated in the Battle of Hoth. Even though they were not canon characters, they liked the different viewpoint and not knowing exactly what would happen or how to act within the set confines of the character.
Just my two cents/ramble.